Milieu

27/02/2007

Leo Villareal

Filed under: Digital Art, General, Visual arts — Alex @ 11:13 am

Screenshot of Villareal's software
Image from Cool Hunting's podcast

A few years ago I used to write a lot about digital art. I still like to keep tabs on computer-based arts, so I was excited when I saw Leo Villareal on Cool Hunting: Leo Villareal podcast.

He began by working with sequenced strobe lights, then moved to other forms including LEDs. The video shows software he’s using to infuse physics and simulation into his works. Nothing conveys why I enjoy Leo’s work more succinctly than comment at the end of the podcast: “it’s a deep thing [..] like looking into a fire, it’s kind of primal.”

20/05/2006

Pearl Jam release video under a copyleft license

Filed under: Downloads, General, Music, Visual arts — Alex @ 9:10 am

Life Wasted by Pearl Jam, screen capture

Is that a big deal? I don’t know, but I’ve been tracking commercial artists who use copyleft licenses for a few years now, and it’s great to see Pearl Jam release a video under Attribution-NonCommercial-NoDerivs 2.5. Pearl Jam have always been quick to find new ways to distribute or explore their music, and promote other lesser-known bands, so this is a logical progression for them.

Perhaps even more encouraging is that Google’s official weblog broke the news, in Attention all Pearl Jam fans:

And in line with the band’s experimental personality, Pearl Jam released the “Life Wasted” video under a Creative Commons “some rights reserved” copyright license. What does all that legal gibberish mean to you? It means that you can download the video for free, share it with your friends, and even post it on your own site–provided you give the band credit and don’t use it for commercial purposes. It’s yet another example of Pearl Jam putting its fans first.

It’s exciting to see that Google “get” Creative Commons. With their ever-growning storage architecture, offices around the world, and purchasing of their own fibre, Google could be a big help to the growing movement of Internet-based artists.

11/05/2006

Boards of Canada - Trans Canada Highway EP

Filed under: Downloads, General, Visual arts — Alex @ 9:35 am

There’s a trailer for the new Trans Canada Highway EP at Warp’s site:

http://www.warprecords.com/666/

It starts with a logo they’ve used before (I have a sticker with it on from a previous EP), wildlife footage and plenty of cryptic additions. There’s a lot of anticipation for Trans Canada Highway, but the quality of Dayvan Cowboy video and this little teaser were certainly interesting surprises.

I’m sure there’ll be a lot of dicussion on the usual message boards about the references in the trailer and video, and the email Warp sent out was typically BoC:

15/12/2005

New Kris Moyes video: Cut Copy - Going Nowhere

Filed under: Downloads, General, Visual arts — Alex @ 2:24 pm

I interviewed Kris Moyes, about his video for The Presets - Are You The One? He recently emailed me about his new video, in which you can find a subtle sci-fi references, used to explore the effects of technology on our lifestyles and psychology:

Told through Antony Hamilton’s original choreographed dance this film clip is a story of a man in search of somewhere who ends up collapsing from exhaustion. This idea has been circumscribed by the yin-yang phenomenon. It is a progressive forethought on a not too distant future. TV’s have become life size and wider, music can control our body movements and the human brain can move objects with brain waves.

Here’s the link to the video: http://www.kmoyes.com/cutcopy_goingnowhere_320.mov

Enjoy!

05/11/2005

An interview with Kris Moyes

Filed under: General, Interviews, Music, Visual arts — Alex @ 1:01 pm

I’m the kind of guy that sees the genius in stupid shit.

When I first saw Kris Moyes’ video for The Presets - Are You The One? the hairs on the back of my neck stood on end. That’s usually a good indicator that I’m seeing something exciting and unique, and a music video hasn’t done that to me for years.

So I took great pleasure in asking Kris a few questions about his work… And after reading his answers, I can’t wait to see what he creates next.

Mechanisation, digitisation and computers are all prominent in your clip. We even see a parody of an 8bit videogame. Were you into videogames as a kid?

As kids my brother Kim (1/2 of the Presets) and I would spend hours playing video games.

Was the use of 8bit-style graphics nostalgic for you?

I guess, but you have to remember I wasn’t asked to make a clip for myself. If you look at the clip as a whole you can see nostalgic triggers pop up on more than one occasion. It was a conscious decision to use familiar images of sentimentality as a way of attracting an audience. If you think about it, this technique has been used extensively in advertising in recent years. Pepsi used Spartacus in a TVC, some car company used that famous scene from “Singing In The Rain”. It is arguable that music videos are commercials in a slightly longer format.

I’ve covered many audio and visual artists who produce work that fits the glitch aesthetic. Were you aware of this movement before you created the effects used in the video?

I had no knowledge of a ‘movement’. I knew of an art piece called “The Minor Threat” by Aussie fashion photographer Tim Richardson. It fooled around by fast forwarding or rewinding mini DV footage. I found some images of Woody Vasulka’s work from the 70’s but both were very different to what I wanted to do. I probably didn’t look hard enough.

How did you create the effect?

What did curiosity do to the cat? Ha ha. Just kidding, you’re alright.

At first, people who saw the video on the Internet weren’t sure if the transitional effects were part of it, or just Quicktime breaking. Were you aware people would have this kind of reaction to them, and did this make using the effect risky?

The clip was made for the “bww” (Big Wide World) so hopefully nobody watching MTV would have blamed it on poor reception. I’d like to imagine some kid smacking his tv whenever the clip came on. I expected people wouldn’t get that the artifacts were intentional on the “www” (World Wide Web) and that discussion of this technique and the 50 other ideas would earn the respect of the audience.

Computers break, some people parody this in their work. Others peruse the moments at which things break for a chance at seeing something new, something unexpected. Would you like to explore these lines of thinking in future work?

Uh, maybe. I have other ideas I’d like to do first.

There’s definitely a sense of humour to your work, but there’s also a high level of detail. Was making the video a labour of love?

When directing a commercial I am always working within a parameter set by the client and with music videos I am very aware about making something that is a reflection of the band’s values. I guess my work is in some ways a reflection of my personality as well, so yeah, having a sense of humour and a high level of detail is just intrinsic. (And perhaps you can see, I’m the kind of guy that sees the genius in stupid shit.) The Presets clip took 4 weeks from start to finish - it was the easiest project I’ve done. I love what I do.

Links:

The Presets
Kris Moyes
Are You The One?

04/10/2005

Daniel Askill

Filed under: Downloads, General, Visual arts — alex @ 9:43 am

It’s a long time since I’ve written about visual arts, because of my dedication to netlabels, but since I saw the video for Reign by Unkle I kept thinking ‘who the hell came up with that?’ It turns out Daniel Askill is the man behind this video, and several others, including the wonderful use of photography as a metaphor in Breathe Me by Sia.

The image for this post comes from Daniel’s inspiring short film, We have decided not to die. You can watch this, along with most of his other works, on the Academy Films site (navigate through the Flash to find his videos). The accompanying music was composed by Michael Askill.

07/02/2005

Glitch Aesthetics - Iman Moradi

Filed under: Downloads, General, Resources, Visual arts — alex @ 12:06 pm

Glitch Aesthetics by Iman Moradi is the first formal study of glitch art that I’ve read. Moradi discusses glitch aesthetics, motivations and themes, as well as the relationship between glitch art and other movements and artists, such as Seurat, Mondrian and cubism.

“Leonardo Da Vinci insisted that ‘that painter who has no doubts will achieve little’, and he advised artists to seek out inspirations for their paintings in the stains on walls”

There’s also a formal discussion of the art of accidents, computational aesthetics and the fetishism of glitch art. In summarising the techniques used, the following techniques are explored:

  • Replication/repetition
  • Linearity
  • Fragmentation
  • Complexity

Those of you who are interested in this kind of art will appreciate the overview of prominent artists in the field. including Beflix who is helping Moradi create a book on the subject. This paper and the forthcoming book could be an excellent resource for artists and students who wish to explore this field academically, and Moradi states in the conclusion that there needs to be more formal discussion of glitch art.

I created the image above by damaging jpeg files containing an image of the Amiga’s boot screen, after reading some of the techniques used by artists in this paper.

31/12/2004

The Shipbuilders Interactive and Andy Goldsworthy

Filed under: Downloads, General, Music, Visual arts — alex @ 12:16 pm

I’ve seen books by Andy Goldsworthy, but I didn’t know there was a DVD out about his work. I saw this on the mailing list for Numerology, a music package I occasionally use for jamming. His sensibilities remind me phonographers:

I enjoy the freedom of just using my hands and “found” tools–a sharp stone, the quill of a feather, thorns. I take the opportunities each day offers: if it is snowing, I work with snow, at leaf-fall it will be with leaves; a blown-over tree becomes a source of twigs and branches.

The DVD has only been released in America, which isn’t really an issue unless I get caught out by import tax again!

I found an interesting drone project by The Shipbuilders, a curious group of artists and musicians on a small island near Scotland, on the ambient mailing list.

The Shipbuilders is a group of musicians/artists from Easdale Island on the west coast of Scotland. This website was created to bring our various projects to the ears and eyes of a wider audience.

Their Dronezone project consists of layers of sounds contributed by various musicians. Anyone can contribute, so the piece is becoming quite long. They even have a nice definition of drone:

Drones are used in musical traditions the world over. Drone-based music is relatively unchartered musical territory, which we think deserves more exploration. Some drones can create a peaceful ambience (eg tampura) while others have a more aggressive presence (eg didjeridoo). Our natural and artificial environments abound with drones (eg the hum of a bee, the whine of a powerdrill, the whistle of the wind).

19/11/2004

Ryoji Ikeda and Ars Electronica articles

Filed under: Digital Art, General, Interactive Art, Music, Resources, Visual arts — Alex @ 10:49 am

Contemporary Magazine has two articles online that particularly interested me: Ryoji Ikeda and an overview of Ars Electronica.

This discussion of Ikeda’s reflections on technology, nature and philosophy are indicative of our current cultural situation, which I often consider as a renaissance. This is partly due to the way the Internet has changed art by decreasing the barrier to distributing your own work: it’s as if we’re experiencing a cultural rebirth without even realising it (perhaps blinded by the technological fetishists and practical applications):

Video images of landscapes are progressively abstracted into a language of data, while fragments of text punctuate the onscreen projections, blurring the lines between nature, science and philosophy. This is both image and anti-image, abstraction and absolute representation, the transformation of the image into pure maths, yet at the same time creating a new aesthetic.

The article on Ars Electronica is particularly apt in light of my current explorations in software art. Some of the comments are representative of “digital art” as a whole, in that it is becoming less self involved and more contemplative:

If the symposium felt a little stuck, this year’s many exhibitions made it clear that digital art has turned a corner. The best works consciously distanced themselves from the whizz-bang obsession with technology itself, moving towards a more contemplative vision, where technology served as an invisible vehicle for pure aesthetic experience.

18/11/2004

Casey Reas

Filed under: Digital Art, General, Interactive Art, Resources, Visual arts — Alex @ 11:28 am

Casey Reas is an advocate of software art, one of the creators of Processing, and quite prolific in his output. He wrote an overview of Processing for Ars Electronica, and several other papers.

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